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Text File  |  2002-02-24  |  11.4 KB  |  766 lines

  1. ;Australian desert scene
  2. ;Heli scenery file
  3. [Main]
  4. ShortTitle=Heli Scenery
  5. ThumbnailFile=helisce.bmp
  6. Description1=Helipad in park with trees,
  7. Description2=grass, picket fence - 
  8. Description3=still air
  9. Author=Transcendental Technologies
  10. EmailAddr=ttransce@bigpond.net.au
  11. Website=http://www.users.bigpond.net.au/atv/preflight001.htm
  12. WindowBackgroundColorR=0.8
  13. WindowBackgroundColorG=0.8
  14. WindowBackgroundColorB=1.0
  15. ZoomWindowBackgroundColorR=SColZwR
  16. ZoomWindowBackgroundColorG=SColZwG
  17. ZoomWindowBackgroundColorB=SColZwB
  18. FogPresent=SFogPre
  19. FogStart=SFogSta
  20. FogEnd=SFogEnd
  21. FOV=SViewFV
  22. SceneViewMode=SColZwP
  23. TimeFactor=STimFac
  24. MinimumCalcsPerSecond=STimCal
  25. SoundRolloffFactor=.5
  26. LowDetail=0
  27.  
  28. ;Quick Parameters can be set up for anything you want to modify - quick!
  29. ; max pages=30, max parms per page = 12 if you need more than 12
  30. ; make a page called "Longpage(2)" and continue.  Use SortName parameter
  31. ; to control sequence within page.
  32. QPPageNumber=0
  33. [QuickParameters]
  34. STimFac
  35. STimCal
  36. SFogPre
  37. SFogSta
  38. SFogEnd
  39. SColLtR
  40. SColLtG
  41. SColLtB
  42. SColZwP
  43. SColZwR
  44. SColZwG
  45. SColZwB
  46. SMModLX
  47. SMModLY
  48. SMModLZ
  49. SMModVX
  50. SMModVY
  51. SMModVZ
  52. SMModRX
  53. SMModRY
  54. SMModRZ
  55. SMModWX
  56. SMModWY
  57. SMModWZ
  58. SViewLX
  59. SViewLY
  60. SViewLZ
  61. SViewFV
  62. SWindWd
  63. SWindGE
  64.  
  65. [SWindWd]
  66. TabName=Wind Effects
  67. SortName=AAA
  68. Prompt=Wind Speed
  69. DefaultValue=0.0
  70. CurrentValue=0.000000
  71.  
  72. [SWindGE]
  73. TabName=Wind Effects
  74. Prompt=Simulated ground effect
  75. DefaultValue=0.0
  76. CurrentValue=0.000000
  77.  
  78. [STimFac]
  79. TabName=Timing and Calculations
  80. Prompt=Time Factor
  81. DefaultValue=1.0
  82. CurrentValue=1.000000
  83.  
  84. [STimCal]
  85. TabName=Timing and Calculations
  86. SortName=aaa
  87. Prompt=Minimum Calculations Per Second
  88. DefaultValue=120
  89. CurrentValue=120.000000
  90.  
  91. [SFogPre]
  92. TabName=Effects
  93. SortName=aaa
  94. Prompt=Fog Present (0 for No)
  95. DefaultValue=1.0
  96. CurrentValue=1.000000
  97.  
  98. [SFogSta]
  99. TabName=Effects
  100. SortName=bbb
  101. Prompt=Fog Start
  102. DefaultValue=1.0
  103. CurrentValue=1.000000
  104.  
  105. [SFogEnd]
  106. TabName=Effects
  107. SortName=ccc
  108. Prompt=Fog End
  109. DefaultValue=3500.0
  110. CurrentValue=3500.000000
  111.  
  112. [SViewFV]
  113. TabName=View
  114. SortName=zzz
  115. Prompt=Viewer FOV (Field of Vision - radians)
  116. DefaultValue=0.75
  117. CurrentValue=0.750000
  118.  
  119. [SViewLX]
  120. TabName=View
  121. Prompt=Viewer Location - X
  122. DefaultValue=1.0
  123. CurrentValue=1.000000
  124.  
  125. [SViewLY]
  126. TabName=View
  127. Prompt=Viewer Location - Y
  128. DefaultValue=2.0
  129. CurrentValue=2.000000
  130.  
  131. [SViewLZ]
  132. TabName=View
  133. Prompt=Viewer Location - Z
  134. DefaultValue=-4.0
  135. CurrentValue=-4.000000
  136.  
  137. [SMModWX]
  138. TabName=Main Model (Initial Conditions)
  139. Prompt=Rotational Speed - X
  140. DefaultValue=0.0
  141. CurrentValue=0.000000
  142.  
  143. [SMModWY]
  144. TabName=Main Model (Initial Conditions)
  145. Prompt=Rotational Speed - Y
  146. DefaultValue=0.0
  147. CurrentValue=0.000000
  148.  
  149. [SMModWZ]
  150. TabName=Main Model (Initial Conditions)
  151. Prompt=Rotational Speed - Z
  152. DefaultValue=0.0
  153. CurrentValue=0.000000
  154.  
  155. [SMModRX]
  156. TabName=Main Model (Initial Conditions)
  157. Prompt=Rotation - X
  158. DefaultValue=0.0
  159. CurrentValue=0.000000
  160.  
  161. [SMModRY]
  162. TabName=Main Model (Initial Conditions)
  163. Prompt=Rotation - Y
  164. DefaultValue=0.0
  165. CurrentValue=0.000000
  166.  
  167. [SMModRZ]
  168. TabName=Main Model (Initial Conditions)
  169. Prompt=Rotation - Z
  170. DefaultValue=0.0
  171. CurrentValue=0.000000
  172.  
  173. [SMModVX]
  174. TabName=Main Model (Initial Conditions)
  175. Prompt=Speed - X
  176. DefaultValue=0.0
  177. CurrentValue=0.000000
  178.  
  179. [SMModVY]
  180. TabName=Main Model (Initial Conditions)
  181. Prompt=Speed - Y
  182. DefaultValue=0.0
  183. CurrentValue=0.000000
  184.  
  185. [SMModVZ]
  186. TabName=Main Model (Initial Conditions)
  187. Prompt=Speed - Z
  188. DefaultValue=0.0
  189. CurrentValue=0.000000
  190.  
  191. [SMModLX]
  192. TabName=Main Model (Initial Conditions)
  193. Prompt=Location - X
  194. DefaultValue=0.0
  195. CurrentValue=0.000000
  196.  
  197. [SMModLY]
  198. TabName=Main Model (Initial Conditions)
  199. Prompt=Location - Y (Altitude)
  200. DefaultValue=0.2
  201. CurrentValue=0.200000
  202.  
  203. [SMModLZ]
  204. TabName=Main Model (Initial Conditions)
  205. Prompt=Location - Z
  206. DefaultValue=0.0
  207. CurrentValue=0.000000
  208.  
  209. [SColLtR]
  210. TabName=Lighting
  211. SortName=aaa
  212. Prompt=Light Color - Red Component
  213. DefaultValue=1.0
  214. CurrentValue=1.000000
  215.  
  216. [SColLtG]
  217. TabName=Lighting
  218. SortName=bbb
  219. Prompt=Light Color - Green Component
  220. DefaultValue=1.0
  221. CurrentValue=1.000000
  222.  
  223. [SColLtB]
  224. TabName=Lighting
  225. SortName=ccc
  226. Prompt=Light Color - Blue Component
  227. DefaultValue=1.0
  228. CurrentValue=1.000000
  229.  
  230. [SColZwP]
  231. TabName=Zoom Window
  232. SortName=aaa
  233. Prompt=View Mode (0 for no Zoom, 1 for Auto, 2 for ZoomWindow)
  234. DefaultValue=1.0
  235. CurrentValue=1.000000
  236.  
  237. [SColZwR]
  238. TabName=Zoom Window
  239. SortName=bbb
  240. Prompt=Color - Red Component
  241. DefaultValue=0.0
  242. CurrentValue=0.000000
  243.  
  244. [SColZwG]
  245. TabName=Zoom Window
  246. SortName=ccc
  247. Prompt=Color - Green Component
  248. DefaultValue=0.0
  249. CurrentValue=0.000000
  250.  
  251. [SColZwB]
  252. TabName=Zoom Window
  253. SortName=ddd
  254. Prompt=Color - Blue Component
  255. DefaultValue=1.0
  256. CurrentValue=1.000000
  257.  
  258. [Lights]
  259. GroundLight
  260. AmbientLight0
  261. AmbientLight120
  262. AmbientLight240
  263.  
  264. [GroundLight]
  265. ;Point,Spot,Directional,ParallelPoint
  266. ;Default:Directional
  267. Type=Directional
  268. ColorR=0.7*SColLtR
  269. ColorG=0.7*SColLtG
  270. ColorB=0.7*SColLtB
  271. PositionX=0.0
  272. PositionY=0.0
  273. PositionZ=0.0
  274. VectorX=0.0
  275. VectorY=1.0
  276. VectorZ=0.0
  277.  
  278. [AmbientLight0]
  279. ;Point,Spot,Directional,ParallelPoint
  280. ColorR=0.9*SColLtR
  281. ColorG=0.9*SColLtG
  282. ColorB=0.9*SColLtB
  283. PositionX=0.0
  284. PositionY=0.0
  285. PositionZ=0.0
  286. VectorX=0.0
  287. VectorY=-1.0
  288. VectorZ=-1.0
  289.  
  290. [AmbientLight120]
  291. ;Point,Spot,Directional,ParallelPoint
  292. ColorR=0.9*SColLtR
  293. ColorG=0.9*SColLtG
  294. ColorB=0.9*SColLtB
  295. PositionX=0.0
  296. PositionY=0.0
  297. PositionZ=0.0
  298. VectorX=0.866
  299. VectorY=-1.0
  300. VectorZ=0.5
  301.  
  302. [AmbientLight240]
  303. ;Point,Spot,Directional,ParallelPoint
  304. ColorR=0.9*SColLtR
  305. ColorG=0.9*SColLtG
  306. ColorB=0.9*SColLtB
  307. PositionX=0.0
  308. PositionY=0.0
  309. PositionZ=0.0
  310. VectorX=-0.866
  311. VectorY=-1.0
  312. VectorZ=0.5
  313.  
  314. [Models]
  315. UpperSky
  316. Ground
  317. Pylon
  318. Windmill
  319. Helipad
  320. Runway
  321. Tree1
  322. Tree2
  323. Lawn1
  324. Fence
  325.  
  326. [Fence]
  327. FileName=fence.3dm
  328. Static=1
  329.  
  330. [Lawn1]
  331. FileName=lawn1.3dm
  332. Static=1
  333.  
  334. [Tree1]
  335. FileName=tree1.3dm
  336. Static=1
  337.  
  338. [Tree2]
  339. FileName=tree2.3dm
  340. Static=1
  341.  
  342. [Ground]
  343. FileName=mount06.3dm
  344. Static=1
  345.  
  346. [Pylon]
  347. FileName=pylon\pylon.3dm
  348. Static=1
  349.  
  350. [Windmill]
  351. FileName=Windmill\Windmill.3dm
  352. Static=0
  353. NoPhysics=1
  354.  
  355. [Runway]
  356. FileName=runaway.3dm
  357. Static=1
  358.  
  359. [Helipad]
  360. FileName=helipad.3dm
  361. Static=1
  362.  
  363. [UpperSky]
  364. FileName=skycloudy.3dm
  365. Static=1
  366.  
  367. [SpawnList]
  368. UpperSkyS
  369. GroundS
  370. H1
  371. ;R1
  372. Fence1
  373. Fence2
  374. Lawn1_1
  375. Tree1_1
  376. Tree1_2
  377. Tree1_3
  378. Tree1_4
  379. Tree1_5
  380. Tree1_6
  381. Tree1_7
  382. Tree1_8
  383. Tree1_9
  384. Tree1_10
  385. Tree1_11
  386. Tree1_12
  387. Tree2_1
  388. Tree2_2
  389. Tree2_3
  390. Tree2_4
  391. Tree2_5
  392. Tree2_6
  393. Tree2_7
  394. ;P1
  395. ;P2
  396. ;P3
  397. ;W1
  398. ;W2
  399. ;W3
  400. ;W4
  401. ;W5
  402.  
  403. [Fence1]
  404. ModelName=Fence
  405. PositionX=18.0
  406. PositionY=0.0
  407. PositionZ=-15.0
  408.  
  409. [Fence2]
  410. ModelName=Fence
  411. RotationY=90
  412. PositionX=18.0
  413. PositionY=0.0
  414. PositionZ=-15.0
  415.  
  416. [Tree1_1]
  417. ModelName=Tree1
  418. PositionX=-25.0
  419. PositionY=0.0
  420. PositionZ=9.0
  421.  
  422. [Tree1_2]
  423. ModelName=Tree1
  424. PositionX=-26.0
  425. PositionY=0.0
  426. PositionZ=17.0
  427.  
  428. [Tree1_3]
  429. ModelName=Tree1
  430. PositionX=-22.0
  431. PositionY=0.0
  432. PositionZ=25.0
  433.  
  434. [Tree1_4]
  435. ModelName=Tree1
  436. PositionX=-22.0
  437. PositionY=0.0
  438. PositionZ=-25.0
  439.  
  440. [Tree1_5]
  441. ModelName=Tree1
  442. PositionX=-20.0
  443. PositionY=0.0
  444. PositionZ=-27.0
  445.  
  446. [Tree1_6]
  447. ModelName=Tree1
  448. PositionX=-28.0
  449. PositionY=0.0
  450. PositionZ=-26.0
  451.  
  452. [Tree1_7]
  453. ModelName=Tree1
  454. PositionX=22.0
  455. PositionY=0.0
  456. PositionZ=-20.0
  457.  
  458. [Tree1_8]
  459. ModelName=Tree1
  460. PositionX=20.0
  461. PositionY=0.0
  462. PositionZ=-27.0
  463.  
  464. [Tree1_9]
  465. ModelName=Tree1
  466. PositionX=28.0
  467. PositionY=0.0
  468. PositionZ=-26.0
  469.  
  470. [Tree1_10]
  471. ModelName=Tree1
  472. PositionX=25.0
  473. PositionY=0.0
  474. PositionZ=4.0
  475.  
  476. [Tree1_11]
  477. ModelName=Tree1
  478. PositionX=26.0
  479. PositionY=0.0
  480. PositionZ=17.0
  481.  
  482. [Tree1_12]
  483. ModelName=Tree1
  484. PositionX=22.0
  485. PositionY=0.0
  486. PositionZ=25.0
  487.  
  488. [Tree2_1]
  489. ModelName=Tree2
  490. PositionX=-28.0
  491. PositionY=0.0
  492. PositionZ=+28.0
  493.  
  494. [Tree2_2]
  495. ModelName=Tree2
  496. PositionX=-24.0
  497. PositionY=0.0
  498. PositionZ=12.0
  499.  
  500. [Tree2_3]
  501. ModelName=Tree2
  502. PositionX=-25.0
  503. PositionY=0.0
  504. PositionZ=-8.0
  505.  
  506. [Tree2_4]
  507. ModelName=Tree2
  508. PositionX=-20.0
  509. PositionY=0.0
  510. PositionZ=-17.0
  511.  
  512. [Tree2_5]
  513. ModelName=Tree2
  514. PositionX=20.0
  515. PositionY=0.0
  516. PositionZ=-17.0
  517.  
  518. [Tree2_6]
  519. ModelName=Tree2
  520. PositionX=25.0
  521. PositionY=0.0
  522. PositionZ=-19.0
  523.  
  524. [Tree2_7]
  525. ModelName=Tree2
  526. PositionX=29.0
  527. PositionY=0.0
  528. PositionZ=-27.0
  529.  
  530. [Lawn1_1]
  531. ModelName=Lawn1
  532. PositionX=0.0
  533. PositionY=0.0
  534. PositionZ=0.0
  535.  
  536. [UpperSkyS]
  537. ModelName=UpperSky
  538. PositionX=0.0
  539. PositionY=0.0
  540. PositionZ=0.0
  541. SpeedVectorX=0
  542. SpeedVectorY=0.0
  543. SpeedVectorZ=0
  544. RotationX=0
  545. RotationY=0
  546. RotationZ=0
  547. RotationSpeedX=0
  548. RotationSpeedY=0
  549. RotationSpeedZ=0
  550.  
  551. [GroundS]
  552. ModelName=Ground
  553. PositionX=0.0
  554. PositionY=0.0
  555. PositionZ=0.0
  556. SpeedVectorX=0
  557. SpeedVectorY=0.0
  558. SpeedVectorZ=0
  559. RotationX=0
  560. RotationY=0
  561. RotationZ=0
  562. RotationSpeedX=0
  563. RotationSpeedY=0
  564. RotationSpeedZ=0
  565.  
  566. [R1]
  567. ModelName=Runway
  568. PositionX=0
  569. PositionY=0.0
  570. PositionZ=15
  571. SpeedVectorX=0
  572. SpeedVectorY=0.0
  573. SpeedVectorZ=0
  574. RotationX=0
  575. RotationY=0
  576. RotationZ=0
  577. RotationSpeedX=0
  578. RotationSpeedY=0
  579. RotationSpeedZ=0
  580.  
  581. [H1]
  582. ModelName=Helipad
  583. PositionX=0
  584. PositionY=0.0
  585. PositionZ=0
  586. SpeedVectorX=0
  587. SpeedVectorY=0.0
  588. SpeedVectorZ=0
  589. RotationX=0
  590. RotationY=0
  591. RotationZ=0
  592. RotationSpeedX=0
  593. RotationSpeedY=0
  594. RotationSpeedZ=0
  595.  
  596. [W1]
  597. ModelName=Windmill
  598. PositionX=80
  599. PositionY=36.133
  600. PositionZ=200
  601. SpeedVectorX=0
  602. SpeedVectorY=0.0
  603. SpeedVectorZ=0
  604. RotationX=0
  605. RotationY=0
  606. RotationZ=0
  607. RotationSpeedX=0
  608. RotationSpeedY=0
  609. RotationSpeedZ=0
  610.  
  611. [W2]
  612. ModelName=Windmill
  613. PositionX=-30
  614. PositionY=36.133
  615. PositionZ=200
  616. SpeedVectorX=0
  617. SpeedVectorY=0.0
  618. SpeedVectorZ=0
  619. RotationX=0
  620. RotationY=0
  621. RotationZ=0
  622. RotationSpeedX=0
  623. RotationSpeedY=0
  624. RotationSpeedZ=0
  625.  
  626. [W3]
  627. ModelName=Windmill
  628. PositionX=-40
  629. PositionY=36.133
  630. PositionZ=-140
  631. SpeedVectorX=0
  632. SpeedVectorY=0.0
  633. SpeedVectorZ=0
  634. RotationX=0
  635. RotationY=0
  636. RotationZ=0
  637. RotationSpeedX=0
  638. RotationSpeedY=0
  639. RotationSpeedZ=0
  640.  
  641. [W4]
  642. ModelName=Windmill
  643. PositionX=-50
  644. PositionY=36.133
  645. PositionZ=-20
  646. SpeedVectorX=0
  647. SpeedVectorY=0.0
  648. SpeedVectorZ=0
  649. RotationX=0
  650. RotationY=0
  651. RotationZ=0
  652. RotationSpeedX=0
  653. RotationSpeedY=0
  654. RotationSpeedZ=0
  655.  
  656. [W5]
  657. ModelName=Windmill
  658. PositionX=120
  659. PositionY=36.133
  660. PositionZ=10
  661. SpeedVectorX=0
  662. SpeedVectorY=0.0
  663. SpeedVectorZ=0
  664. RotationX=0
  665. RotationY=0
  666. RotationZ=0
  667. RotationSpeedX=0
  668. RotationSpeedY=0
  669. RotationSpeedZ=0
  670.  
  671. [P1]
  672. ModelName=Pylon
  673. PositionX=-10
  674. PositionY=0.0
  675. PositionZ=0
  676. SpeedVectorX=0
  677. SpeedVectorY=0.0
  678. SpeedVectorZ=0
  679. RotationX=0
  680. RotationY=0
  681. RotationZ=0
  682. RotationSpeedX=0
  683. RotationSpeedY=0
  684. RotationSpeedZ=0
  685.  
  686. [P2]
  687. ModelName=Pylon
  688. PositionX=10
  689. PositionY=0.0
  690. PositionZ=0
  691. SpeedVectorX=0
  692. SpeedVectorY=0.0
  693. SpeedVectorZ=0
  694. RotationX=0
  695. RotationY=0
  696. RotationZ=0
  697. RotationSpeedX=0
  698. RotationSpeedY=0
  699. RotationSpeedZ=0
  700.  
  701. [P3]
  702. ModelName=Pylon
  703. PositionX=0
  704. PositionY=0.0
  705. PositionZ=50
  706. SpeedVectorX=0
  707. SpeedVectorY=0.0
  708. SpeedVectorZ=0
  709. RotationX=0
  710. RotationY=0
  711. RotationZ=0
  712. RotationSpeedX=0
  713. RotationSpeedY=0
  714. RotationSpeedZ=0
  715.  
  716. [MainModel]
  717. FileName=c:\projects\fs\ergo30_05.3dm
  718. PositionX=SMModLX
  719. PositionY=SMModLY
  720. PositionZ=SMModLZ
  721. SpeedVectorX=SMModVX
  722. SpeedVectorY=SMModVY
  723. SpeedVectorZ=SMModVZ
  724. RotationX=SMModRX
  725. RotationY=SMModRY
  726. RotationZ=SMModRZ
  727. RotationSpeedX=SMModWX
  728. RotationSpeedY=SMModWY
  729. RotationSpeedZ=SMModWZ
  730.  
  731. [Viewer]
  732. PositionX=SViewLX
  733. PositionY=SViewLY
  734. PositionZ=SViewLZ
  735.  
  736. [Winds]
  737. LightWind
  738. GroundEffect
  739.  
  740. [LightWind]
  741. PositionX=-25000.0
  742. PositionY=0.0
  743. PositionZ=0.0
  744. OrientationX=1.0
  745. OrientationY=0.0
  746. OrientationZ=0.0
  747. Radius=50000
  748. Length=50000
  749. WindVectorX=SWindWd
  750. WindVectorY=0.0
  751. WindVectorZ=0.0
  752.  
  753. [GroundEffect]
  754. PositionX=0.0
  755. PositionY=0.0
  756. PositionZ=0.0
  757. OrientationX=0.0
  758. OrientationY=1.0
  759. OrientationZ=0.0
  760. Radius=50000
  761. Length=1.0
  762. WindVectorX=-SWindGE
  763. WindVectorY=0.0
  764. WindVectorZ=0.0
  765.  
  766. ;;;;;;;;;;;;;;End;;;;;;;;;;;;;;